![]() In most of the common adventures (excluding Training Grounds and the 2D Adventures), a player can join with up to three other Jammers to complete the adventure as a team. There is also a small chance that an attack's damage will be tripled this is indicated by the word "Fierce!" next to the damage shown. If an obstacle is not destroyed in one hit, a number appears above the obstacle to indicate the damage done to it. The player can choose only one of the chests to open, and this does not apply to The Forgotten Desert and the Seasonal Adventures.Ĭertain clothing accessories will act like weapons when worn and result in more damage being inflicted upon destructible obstacles when clicked, whereas clicking without any of these weapon accessories results in the default damage of only 10. At the end of the adventure, an alpha will appear (often the same one that appeared at the start of the adventure) to congratulate the player and display five treasure chests.Most of the obstacles can also be removed by using Boomseeds in land adventures or Whirlpearls in ocean adventures. Some of these, such as Phantom Webs and Phantom Pods, can be destroyed simply by clicking on them several times. Many of the adventures include destructible obstacles that block certain paths.These can be unlocked by finding Phantom Keys that are hidden around the map or dropped by defeated phantoms. Many of the adventures include locks on doors and cages.Some of the land adventures include plants that must be watered by carrying a water pail from a well to the plant.When all of the player's Hearts are gone, they will fall asleep and wake up at the nearest revive point with all of their Hearts restored. If a Phantom touches the player, they will lose Hearts.The player can escape from phantoms by running or swimming far enough away from them.The player can destroy phantoms using Boomseeds in the land adventures or Whirlpearls in the ocean adventures.The player can hide from phantoms by standing in tall grass in the land adventures or kelp in the ocean adventures.In most adventures, each one of these can only be used once. The player can trap phantoms by luring them into special plants called Chomper Plants in the land adventures or Chomper Clams in the ocean adventures.If the player goes inside the phantom's circle, the player is in its sight and it will start chasing the player until the player escapes. ![]() They have a purple, smokey circle around them that shows Jammers how far the phantom can see.
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